Rain simulation for #TheLastNight
— Tim Soret (@timsoret) October 5, 2016
• 3 different particle systems
• camera render to heightmap
• convert to normal map
• refract UV + DOF http://pic.twitter.com/fAkOKRmvq0
from Twitter https://twitter.com/timsoret
October 05, 2016 at 06:30PM
via IFTTT
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