Automagicking walls based on a #pico8 tilemap :). Works OK for collisions, but setting up shadows is going to be a nightmare. #gamedev http://pic.twitter.com/sZtm0rPha2
— Jakub Wasilewski (@krajzeg) January 22, 2017
from Twitter https://twitter.com/krajzeg
January 22, 2017 at 06:35PM
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